
Max Kalik is one of the lead iOS Engineers in Triumph Lab, a fast-growing startup headquartered in San Francisco, where he creates a plug-and-play real money tournament SDK for game developers. With a keen eye for technical and user-centric challenges, Max excels at addressing issues throughout the product lifecycle. Passionate about knowledge-sharing, he frequently contributes to the iOS community, sharing insights on app architecting, new technologies, SwiftUI and some non-standard situations in iOS engineering.