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Designing Accessible and Scalable UX for Diverse Platforms from Desktop to VR

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35

min

Designing Accessible and Scalable UX for Diverse Platforms from Desktop to VR

Designing Accessible and Scalable UX for Diverse Platforms from Desktop to VR

Designing Accessible and Scalable UX for Diverse Platforms from Desktop to VR

Designing Accessible and Scalable UX for Diverse Platforms from Desktop to VR

publish date

May 13, 2025

duration

35

min

Difficulty

Intermediate

Beginner

Beginner

Beginner

Case details

Change is the only constant, and technology is the proof of that. As technology evolves, so should we, and so should the way we design experiences. My session will dive into how accessibility can be built into the UX process from the ground up and not as an afterthought but as a foundation. Drawing on real-world examples from mobile apps to VR experiences, I will deep dive into how WCAG guidelines can be practically applied across platforms. Further to this, my talk will also highlight strategies to future-proof your UX practice for emerging technologies like AI and immersive environments while ensuring designs remain inclusive, intuitive, and scalable for diverse users everywhere.

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910 Foulk Road, Suite 201

Wilmington, DE 19803, USA

© 2025 Geekle. All rights reserved.

Questions?

Chat with Us!

910 Foulk Road, Suite 201

Wilmington, DE 19803, USA

© 2025 Geekle. All rights reserved.

Questions?

Chat with Us!

910 Foulk Road, Suite 201

Wilmington, DE 19803, USA

© 2025 Geekle. All rights reserved.

Questions?

Chat with Us!

910 Foulk Road, Suite 201

Wilmington, DE 19803, USA

© 2025 Geekle. All rights reserved.